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Catalog : COMP.4270 Computer Graphics I (Formerly 91.427) COMP.4270 — Undergraduate Id: 008107 Offering: 1 Credits: 3-3 Description Introduction to graphics systems and concepts. History of graphics.
CSCI 1030 - Introduction to Computer Science: Game Design 3 Credits Introduces the design of computer and video games. Students learn the practical aspects of game implementation using computer game ...
CSE386 - Foundations of Computer Graphics and Games Catalog Description: This course is an introduction to techniques used to create images on the computer. The course covers the algorithms and ...
Introduction to basic concepts of geometric computing, illustrating the importance of this new field for computer graphics, solid modeling, robotics, databases, pattern recognition, and statistical ...
An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics transformations, drawing algorithms, 3D ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.
Introduction to computer graphics and to advanced topics in object-oriented programming. Mobile application development; implementation of event-driven systems; advanced object-oriented concepts such ...
Friedrich A. Kittler, Sara Ogger, Computer Graphics: A Semi-Technical Introduction, Grey Room, No. 2 (Winter, 2001), pp. 30-45 ...
COMP_SCI 396, 496: Advanced Graphics Seminar VIEW ALL COURSE TIMES AND SESSIONS Prerequisites Completion of one or more of these courses, or graduate enrollment: • COMP_SCI 331 Introduction to ...
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