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If you use Maya on the new 2013 Mac Pro for rendering highly complex scenes, and are experiencing major drops in performance, a quick configuration setting adjustment may fix the issue.
I used Maya for the retopology, UVs and hair cards, ZBrush for the high-poly, Substance 3D Painter for the texturing, and Unreal Engine for the rendering and look dev.
Halifax, Nova Scotia-— Dover Studios released Maya NURBS Modeling 4th Edition, their latest visual effects training video. Maya NURBS Modeling 4th Edition provides visual effects artists with an ...
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