Smaller competitors have shone this year while heavyweights are down but not out Read more at The Business Times.
After the buyout of EA, developer BioWare has reassured fans Mass Effect 5 is still on the way, along with the planned TV ...
On Sept. 29, 2025, Saudi Arabia's Public Investment Fund, equity company Silver Lake, and investment firm Affinity Partners, the latter of which is led by Jared Kushner, announced their intention to ...
Well, it’s certainly been a tense week in the gaming world, as Electronic Arts (EA) was snapped up in a massive, Saudi-backed $55 billion deal, taking the publisher private. Unsurprisingly, this ...
Earlier this week, EA confirmed a sale to joint buyers, including the Saudi Arabia PIF, Silver Lake, and Affinity Partners. The sale leaves a lot of questions and concerns, and the staff at BioWare ...
Dragon Age: Inquisition came out in 2014, a full 10 years prior to the release of its sequel. This alone was bad news for a franchise. While many longtime fans were no doubt eagerly awaiting a new ...
Gabriel has been playing games since he was a kid. Loves most RPG games, platformers, and innovative indie games, and can talk for hours about how the first Fallout is the greatest game ever. He ...
As reported by TheGamer, BioWare producer Mark Darrah opened up about the history of attempted Dragon Age remasters and remakes at BioWare in a recent interview with MrMattyPlays on YouTube. The ...
A freelance writer with over 10 years of experience. His favourite games are Kingdom Hearts, Beyond Good & Evil, and Celeste. Former executive producer Mark Darrah was interviewed by MrMattyPlays on ...
Former BioWare executive producer Mark Darrah released the first part of his deep dive into Anthem‘s troubled development this week. It’s almost an hour long and covers a lot of ground, but two ...
There's a lot riding on the next Mass Effect game. Bioware was once a bastion of the RPG genre, revolutionizing how players make meaningful decisions in videogames. However, that formula has grown a ...
In early November, on the eve of the holiday shopping season, staffers at the video game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released ...
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